Gravity Penguin

In my Game Programming Foundations 2 course, we broke off into several teams and were tasked with creating a game using Python script. The project began February 2nd, 2019 and was completed May 3rd, 2019

My contributions included: 

• Create a 3-D model of a penguin from provided concept sketches

•UV and texture the model using Substance Painter

•Create joints and paint skin weights to assure weight distributes properly, and create controls for the joints

•Animate the movement for the figure, including walk, run, jump and flying cycles and render animations

•Assisted with some scripting and debugging as well as the image sequencing of the rendered images

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